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Exposome

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Devlog

  • v.0009
    February 01, 2025 by JacketAU
    1
    -V.0009 I added the option to save and load the game with the use of the F5 and F9 keys respectively. If you have saved the game with F5 and close it you can press F9 when you open it again to return... Continue reading
  • V.0008
    January 30, 2025 by JacketAU
    -V.0008 WE HAVE ARMS NOW Y-Axis view clipping is slightly less restricted even further to account for this and based on player feedback. All playable areas of the demo are open again. I have also fina... Continue reading
  • V.0007
    January 28, 2025 by JacketAU#7
    I did a major overhaul (again) to both the world gravity and my characters gravity and jump physics, at some heights it feels more natural when hitting a ceiling at jump height now but it's still subj... Continue reading
  • V.0006
    January 24, 2025 by JacketAU
    1
    -V.0006 After much deliberation and feedback I'd scaled back the camera X axis cropping, allowing for you to look up and down twice as much as you could before. This is a major version that I spent so... Continue reading
  • V.0001 - 4
    January 16, 2025 by JacketAU
    I've attached some images from very early versions of my demo to give an example of how these and future updates have changed and evolved the project over time. -V.0004 I tweaked more lighting, physic... Continue reading
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